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NEWSArtwork has been added to our main titles on the Products page!
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PRODUCTProject: JUDGE VISIONS
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EPISODEThe Making of Project: JUDGE VISIONS
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INTERVIEWThoughts on Being a Game AI Engineer as a Second-Year New Graduate Hire
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INTERVIEWOn Consistently Creating Music for Both In-House Games and External Projects
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EPISODEThe Making of TrueHDRI
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INTERVIEWMastering the Pinnacle of Technology! TEKKEN 8’s Evolution According to Its Technical Director
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INTERVIEWThoughts on Developing a Sequel to a Popular Title
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EPISODEThe Making of Games from GEMini 2023: BOOMEROAD, NOTTOLOT, and DORONKO WANKO
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INTERVIEWThe Bonds Built and Experiences Gained from Creating a New Original IP
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EPISODEThe Making of Games from GEMini 2022 Part Two : EXCYCLE and Shigeru Planet
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EPISODEThe Making of Games from GEMini 2022 Part One : HOOK & KAIJU and ENDRAYS
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INTERVIEWHow a Narrative Director Builds a Library of Ideas
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PRODUCTGEMini 2023
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PRODUCTTEKKEN 8
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NEWS【Press Release】“Second GYAAR Studio Indie Game Contest” for indie game creators announces winners
NEWS
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Artwork has been added to our main titles on the Products page!
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【Press Release】“Second GYAAR Studio Indie Game Contest” for indie game creators announces winners
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The release date of Parry Nightmare, one of the award winning titles of the 1st Contest, has been rescheduled.
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【Press Release】Indie Game Contest held by Bandai Namco Group First release from the winners of “GYAAR Studio Indie Game Contest”confirmed
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【Press Release】Second “GYAAR Studio Indie Game Contest” for indie game creators Collaboration with “Supercell” confirmed!
INTERVIEW
Development Episodes
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The Making of Project: JUDGE VISIONS
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The Making of TrueHDRI
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The Making of Games from GEMini 2023: BOOMEROAD, NOTTOLOT, and DORONKO WANKO
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The Making of Games from GEMini 2022 Part Two : EXCYCLE and Shigeru Planet
Creator Interviews
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Thoughts on Being a Game AI Engineer as a Second-Year New Graduate Hire
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On Consistently Creating Music for Both In-House Games and External Projects
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Mastering the Pinnacle of Technology! TEKKEN 8’s Evolution According to Its Technical Director
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Thoughts on Developing a Sequel to a Popular Title